my forum name and avatar has successfully worked on you, its designed to immediately break the mind of people of lower mental fortitude like yourself . i am a powerful wizard
straight up. people want shit watered down and easy as possible. what if i told you.......... carrying potions increases your chances of survival even greater if your first recall is interrupted? damn i shouldn't be giving away so many tips to newbs getting pked! they might actually take some...
obviously not
yes there are a lot of red characters on UOF, the risk for being them is DECENT, BUT: the reward for going out and fighting them can be improved. rewards for defending britannia's innocent players of your own volition to get neat lil tram clothing, titles, or stuff that does not...
ya lol that along with easy recall macro and people somehow still die
so you should be able to escape every fucking time? of course the poison dexxer deserves a shot at killing you too. think about it
keep your eyes open for the area you are recalling into. my reflex is to recall back out...
forgot to mention this part as i was about to retire to my chambers for the night
yes you can barter with the murderer for their head back at whatever gold price you wish. you can reach an agreement. then you get their bartered gold. and if you don't, you give their head to bounty master next...
get better because yes I can do that, yes I can notice red players pouring in and hostile words of power filling the air
uo is murphy's law, if something can go wrong, it will
in uo when something is the worst moment for PK's to show about, you bet your ass that is exactly when they appear
****
PROBLEM 3: Player Ghosts are blocked from moving through solid objects in the world and should be able to move through them so they are not trapped after having being killed.
Solution: Modify ghost properties so that they can move over "solid" objects such as kegs, chests, stools, and...
****PROBLEM 2: NON EXISTANT STAMINA LOSS FROM RUNNING / MOUNTS
Problem 2: There is no stamina loss at all from player running or mount stamina for animal fatigue. Chases between competent players can last for a very long time with nothing sapping their stamina while running laps around...
this post is a list of "low hanging fruit" aka easy to do fixes that are are to implement (staff code time) vs how much
effect they'll have on the game play immediately
going to preface this to all readers to keep in mind that in sandbox world game balancing, using invisible hands to
accomplish...
if a red character's head is chopped off by any player around the corpse, it can be brought to a bounty hounter in britain to instantly statloss the red murderer. (just about cuts your stats in half or maybe 100skill-40=60 after statloss so basically can't play that char) for statloss time...
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