So, what if I were to cast 2 BS (cast success rate is much higher), command "All guard", approach group of mobs, invis, pull out their status bar, and then provo them on each other?
Maybe I didn't explain myself well. Protection doesn't protect from harmful magic, but protects your casts from being interrupted (fizzled). Now, I wanted to know if Protection prevents my casts from being interrupted by physical attacks only or both physical and magical.
Right, but PROTECTION is still an enigma to me. Does protection protect your casting from physical attacks only, or from both physical and magic attacks? I find that even if I have protection on (not expired for sure) if I am poisoned I stil fail to recall.
That doesn't sound like a bad idea. I certainly can hide faster with the skill rather than the spell. Its a shame that I cant use provo while staying hidden though...
Hello UOF community!
I've just made a Provo-Mage Character. I built it for quick money but I think it will be harder than I thought.
I tried hunting werewolves and they beat me into a pulp in seconds. They are so fast and so many that I just dont have time to provo them all.
So I tried dragons...
Hi everyone
Im considering creating a mage bard, for power cash generaying. But I have a question about the extra skill.
It would obviously have,
Magery
Eval int
Medit
Res spells
Music
Provo
But what about the 7th skill? Some suggest wrestlig, others invis. What about healing or peace? I...
Hi guys,
I just wondered if it was possible to tame a beast while its being attacked by your pets. I'm wondering whether it would be easier with peace...
thanks!
1. So Protection, it lasts 2 minutes (4 with inscript) and gives 100% protection to your casts (prevents them from being interrupted), am I right?
2. So, which is better? Wrestling or Defensive Wrestling? I obviously couldn't care less about doing damage with punches. All I want is to avoid...
Magic reflect is 8 at GM and 16 at inscription GM. However, I don't understand this business of circles. Does that mean that if I have an 8 cicles protection I can be hit 2 times by a circle 8 before my Magic Reflect buff is taken down?
How can you say that magery affects how long Protection lasts, and then say that protection is not time based but damage based? Does anybody know how much damage will switch it off?
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