Uzz has already figured this all out! You clearly do not know pvp and how unfair UOSteam is!
Every idiot knows you can put auto pot chug for every hotkey and no macros are messed up! You can only do this in Steam!
People are throwing their explode pots 100% of the time even while moving and...
Yeah, UOSteam is better than Razor. Not for the shitty reasons you made up in 5 min of discovering UOSteam.
How about you just count your blessings and just use UOSteam instead of making up shit on why it's unfair and "takes skill away from pvp".
Who knows, you might find a better argument...
Checked again. Yes, you can attack a perma-grey that is marked blue (in town). No, you can't attack a blue that is a member of the thieves guild (in town). Will test more as needed. Edit: Basically, if you have stolen from someone you can more or less be attacked indefinitely until you are...
It doesn't matter. I tried that once and to my memory was guard whacked attacking a "perma-grey". Have little idea what is going on here.
I (and others) already suggested that forensic evaluation could be buffed as a way to literally make perma-greys out of thieves (on person or robbed guy)...
Pretty much (the layer # is 21 and the range is only 1 tile). It is very simple but I was having in mind the one that snoops -everything-...that is a very tough beast to tackle even with UOSteam (Hawt's macro is limited to backpack and next two levels) and flat out impossible with Razor.
Gunn, your macro doesn't work consistently because 'by itemtype' in Razor will search your own backpack first, so you're basically targeting your own regs (IIRC). I'm not even sure if Razor can be scripted to search only your target's backpack, but if it can, it should be able to work...
For a small amount of gold (around 1k), target an item, and get a list of vendors containing the same type of item (i.e. scrolls, regs, weapons) and their locations.
Information of the listed item would have to be given too (i.e. count, mods, ect.) to make it more useful and prevent abuse.
if...
But to be fair, I was "doing the gauntlet" from the dungeons every time I died for the first two weeks. I also didn't know I am allowed to multibox my second account ahaha.
At this time a player can only land up to deadly poison.
"spasm uncontrollably", yeah that's lethal poison.
I believe the poison messages shown on this site are accurate for this server: http://uo2.stratics.com/skill-guides/skills-and-professions/ninjitsu/the-assassin/poisoning
Then let it decay or turn it in anyway. I agree that statting should be reserved somehow...but I'm sure it was meant as a bargaining chip for making a pk pay up.
Also, can't even tell how many murders a pk did? Have to spend minutes looking it up in the board...
Some ideas have been given already to make it actually useful (why it's not done yet I don't know), but here's my version:
1) When used on a corpse, if successful will give permagrey status on the murderer(s) (even if the murderer(s) is(are) blue) toward the evaluator, AND temporary permagrey...
I have been thinking 10k. I'm guessing that's what a red would gain (assuming he/she is solo) after a few kills and it's also a descent amount of bounty for the antipks.
Depends on how many items you had.
Remember that there is a queue limit server side, around 500 ms I think. Regardless most corpses can be looted solo in less than a minute.
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