Perhaps make shields not use a hand when you have it equipped (still no spellcasting) where you can use pots.
Alchy/parry and poison/parry become viable templates.
There we go. Yes I am familiar with UOR reflect mechanics. I really doubt there are UOR based servers where you don't have multiple circles of reflect. It's a defining characteristic of UOR pvp.
Make vague statement about basic UOR mechanic (how circles of reflection work I'm assuming; since you won't confirm...I assumed everyone knew this) then claim superior knowledge. Got it.
Learn how to approach an argument intellectually instead of just trying to "win"
You mean the staff has used a bit of discretion in deciding what changes to make? Wow, imagine that.
Of course they can't adopt every half-cocked idea for "corrections".... they take input and do their own research, then make a decision.
I fail to see how the current mechanics enhance...
This is the first server I've played that defines it as such. I think it's broken and see some familiar names from other servers in this thread that agree. I'm predicting we see a sticky thread from staff addressing this just like the broken mount stamina mechanic.
UOF had done well in spite...
"Standing around" is a figure of speech. I could be running around in goddamned circles or great big zig zags in that scenario. Doesn't matter.....stripping reflect is ENGAGING SOMEONE IN COMBAT. Dropping reflect is equivalent weakening or clumsying someone -it drops their defenses and makes...
When one player attacks me, I want to fight, not recall away. With correct mechanics, that guy should be fully attackable and able to be hit with exp pots.
With current mechanics, I'm having to wait until he's fully flagged before we can actually get down to some pvp.( I'm also looking for an...
The people saying it shouldn't flag you have been proved wrong several times, but here's another scenario for you:
You're standing around with full reflect, then a blue comes up and strips your reflect down with mana drain. His buddy recalls in and they stun you before you prep a spell, they...
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