All we are suggesting here is a marginal nerf to movement speed, not damage. It will in no way be game breaking for tamer PvP, it will just encourage tamers to think a little more instead of running around with reckless abandonment. Honestly In it's current form I'm not too worried about $, even...
This comment shows you don't even play the game. Blade spirits is 6 second cast time, ev is half your mana bar, para can be nulled so easy. Invis, da fuq? How can any of these options be used effectively with 5 tamers chasing you down with their level 7 metas 2 tiles behind.
I am taking about...
Furthermore, people love to complain that EQMS' numbers are too great. Somebody please explain to me how to attempt to fight groups of 5+ tamers with level 7 metas without rolling deep. Most guilds or solo pvpers won't even attempt to fight groups of tamers because for them there is no chance...
This. Someone once said something along the lines of "It's okay to die in a wizard game". Getting insta-gibbed by FB encourages more and more people to make pvp-tamers which is turning this game into pokemon. The immense power of pets is fine, but there has to be a trade off somewhere and that...
Aight, I'm done being a forum warrior for now. I'll see ya in game bobby, or maybe not seeing how you won't release you in game chars.
This thread got derailed a bit, lets bring it back to these two questions:
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.