80 arms lore disarm
80 anatomy stun punch and res with bandage (healing skill determines if you fail on bandage, anatomy gives small bonus dmg extra heal)
100 medi gives a 10% bonus compared to non-gm, even low medi is good on most chars
90 magery strong mini heal/gheal still for dexxers
80...
The problem I have with eval warrior types is that when you have a precast up and holding it you are not able to apply a new bandage without having to drop the spell which is annoying so you can't keep the spell up for so long cuss you wont be using bandages.
i liked the build and was getting...
Hello, on the second build the 100 eval and 80 anatomy would give 90 defensive wrestling so could still cast vs dexxer to combine
crushing blow/dump. If the macer can get a precast expl up and land 1-2 good mace hits its mostly game after drop explo/eb
Hello, I want to sell my Villa. It is short distance north from the moongate. Lots of vendors near by and gates bringing people near from the other vendor houses. No blockage/spawn and a wandering healer is right behind the house.
S/B 450k
OBO
Hello, I want to sell my marble work shop. You can access the vendors while in guard zone. It's the first house from bank's north exit of Vesper. Has no spawn or pks nearby. Gets decent vendor traffic, could be good spot if constant gates since it is in guard zone.
S/B 350k
OBO
Hello, GM alchy was about 17.7 average damage, 50 alch about 14.8 damage and 0 alch about 10.3. so the 50 alch does add about 4 damage each pot. I would plan on having 100 str, 85 dex, 40 int.
I thought of this build as well what you think of this one for my other dexxer?
100 mace
100 tactics...
I just tested out 50 alchemy by making a new toon, wasn't bad, average was 15 damage each purple pot out of 10 throws.
The poison chance at 100 poisoning is 40% but it seems higher, goes off all the time when I am whacking my dual client.
Based on finding out I can eat a PS to get to 720 skill...
Hello, I want to sell the following items. Place a bid in post or pm and if I find it acceptable we can meet at brit docks or I'll put on marble house vendor that's first house right outside Vesper bank north over bridge in guard zone.
-Indestructable Vanq Supremely Acc Bow
-Indestructable Vanq...
So for eating a +20 ps you can raise cap to 720 and for a +5ps it would be 705? Could you take mutiple PS and get more than 720? Sounds like an exploit to get 720 cap would this be wrong to do?
Well anyway with 720 in mind would make the build a bit better.
I can see why alchy/poison be good vs...
Hello, thanks for reply
Ya, I decided today that tactics is to big of a modifier to not GM and I figure I could do with less meditation. I already have 100 poisoning on my guy so would want to keep that. So I thought of this build
I tested both 100 alchemy vs 0 alchemy it does about 7 damage...
Thought of a slightly different build may do instead.
100 poison
100 swords
100 healing
80 tactics
80 anatomy
80 resist
80 magery
80 meditation
Be like a medi warrior but also with poison skill, would still use purple pots without alchemy skill. any suggestions on this or previous one?
Hello, I need help finishing this build. Any suggestions welcome
100 poison
100 fence/swords
100 tactics
100 healing
80 resist
80 alchy
80 anatomy
60 magery
I wanted the magery for utility and mini heals. I heard the dif from 80 to gm alchy wasn't big and 80 resist is still viable. Not sure if...
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