I was fighting a guy with automated explo pots yesterday and it had a strange issue. Anytime I was near the water his targeting changed from me to the same tile in the water. Haven't seen it do that before. If I moved away from shore he could target me again it was quite silly.
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Nah it's cool we understand the reasonings for what you're asking but with the balance of pvp being what it is now alchy dexers produce enough damage as it is. Also a lot of this stuff plain reminds us of Trammel.
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Just increase the value in weight that pots carry? And we are discussing a dynamic system of stamina loss correct? Where lowering HP % from total increases stamina loss linearly?
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Wrong roof and Jhelom Farms dueling was the best. You always got a break by people trying to crash the party. There was nothing better than seeing 6-8 guys stopping their fights mid dump and taking out the gank trolls that would come rolling up.
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Not during the Mindblast era. After a quick stat alteration even "balanced" dexers were taking tons of damage at very little cost in mana to the mage. I think it wasn't until publish 18 or 20 that it balanced out. It was whenever we all started playing around with magic arrow as the disrupt...
I personally miss real UO:R where I as a mage could run around with just a pair of pants cause dexxer a didn't do enough damage at the time besides LJers to be a cause of concern.
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