I've done a lot of testing magery today (because of the 1.5x multiplier, every non GM toon got some good macro time) and I found, especially for the cost of 2 reagents (invis) vs 4 (vamp) that invis is just as good or better until around 85. It's cheaper and gains just as fast or faster. As to...
Dungeon. The only catch is you CANT afk while macroing magery because everyone turns to a PK when they see an AFK mage. But it took ~1000-1100 casts to GM from mid 50s, so you cant argue with the efficiency of dungeon gains.
My advice is to find a room with no spawns but has doors. It takes...
This post has helped me out so much!
A few things that I'd like to see changed though (if you could):
Magery: You need to do Invis until at least 75 instead of Mana Vamp at 70. The gains are much faster and its half the regs. The cutoff is somewhere between 75-80, it's hard to tell but...
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