I'd like to see it extended possibly into glass blowing to make glasses, actual drink bottles, things like that. Maybe even find a way to make some drink recipes that require the empty glass bottles to fill.... make it worth something. As is, sand takes forever to harvest, and no one wants to...
I'm making a dungeon treasure hunter. So far my LP is at 95%, remove trap is 82, I was going to add hiding and stealth and probably magery for recall in/out.
I was wondering at what point I'll actually be successful removing a trap in a dungeon. The 80's are going very slow, and I can't think...
No, you're just stating that there should be a designated area for vendor gaters to spam their gates and peddle their wares. You've quite literally described WBB.
I read the original post, I'm just dumbfounded someone is suggesting that wbb not be used for exactly what it's always been used for... It's been a vendor teleport spam center forever. You go there to go shopping, go elsewhere if you want to go banking. You don't have to use wbb.
There's a bank in East Britain that is hardly ever used... I prefer the Vesper bank myself... New Magencia used to be deserted and was a great place to bank stuff and avoid thieves... WBB is the designated gate spammer vendor area.
You know if the staff would just say something, it might actually help a little bit. Playing the silent game does nothing but allow emotions to run wild.
I used a noob dagger the whole time, no oil cloth for mine. I also did it in the safety of a house, so my gains were crap. Doing it in a dungeon will increase your gains, also drink from the well east of the west Britain bank for another stat boost at least once an hour.
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