because you need wrestling for stun punch. you are rolling a scribe/heal mage. stun mage needs anatomy for the stun, as well as wrestling...heal mage you dont need the wrestling at all, unless you do stun/heal.
Ya it is no different, lame as ever. Doing the event its just like the worst thing ever, you just do it so you can maybe get a prize. When you there, fighting, its either just a bunch of people mooching your kill or idiots dragging 20 things behind them to you. It is so tedious, boring, and...
Ya, best bet is to go on Razor and set a hotkey for arm/disarm left and right hand. Then, you equip the weapon and disarm, and when you click arm again it will equip the one you want. You can have 1 sword or 1 hander, and then either a shield or a bow or 2 hander. I use alt- [ and alt- ] for my...
Ya Ive had a few 2x days, a 3x day right back at end of the xmas paragon thing this year. Had 1 since then. It really is amazing how rare they are, I hunt a ton. The RNG use to say that taming had the same rate as every other SS. Now, seems its not even close. Ive gotten 50+ inscription and...
They are way too rare, haven't seen one in weeks and I hunt basically nothing but stuff that drops skill scrolls...really is sad, use to be the best part of farming. But now seems you farm 100+ hours and not even have a chance at getting one. Really sad how they have screwed the skill scrolls...
Blacksmith takes much less time and you almost never have to switch supplies. I think BS takes about 10% of the time of poison. With blacksmith, I did it all in about 5 shots with 3k ingots each and just smelted. With poison, every 10 min i have 2 full kegs and no reags. Ya, keep giving us that...
At 62 i believe you wont fizzle lvl 4 spells, and you have at least like 50% on the lvl 5. At 62, you can use even lvl 8 scrolls but they will fizzle. However, the 5 and 6 scrolls should be consistent. So you could cast invis scrolls if needed.
Now keep in mind, if you have 0 magery you still...
To sum up damage/speed/durability
Katana 3d8+2 (5-26)/ 58/ 31-90 Swords
Kryss 1d26+2 (3-28)/ 53/ 31-90 Fencing
War Hammer (2-H) 7d5+1 (8-36)/ 31/ 31-110 Mace
War Axe 6d4+3 (9-27)/ 40 /31-80 Mace
War Mace 5d5+5 (10-30)/ 32/ 31-110 Mace
war hammer does base 8-36 with 31 speed, war axe does...
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