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    remove pet perma skill loss

    Umm to minimum time to level Quench from level 5 to 6 is 32 hours of constant macroing with a monster that is attacking you with firebreath. Quench has 10 levels. To fully level the defense dexxer talisman with relics takes far more than 80 hours.
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    WTS Bulk Kegs (300+)

    I plead the 5th but hey let Michael know about this post. I have a feeling he may need some bulk kegs. :rolleyes:
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    RDA info

    Also @Messremb is rich (tricked out meta, mils in the bank, ..etc.) so he is arguing for what is fair not just what benefits him. #MindBlown
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    remove pet perma skill loss

    While not explicitly said I am assuming you are thinking that Meta Pets would still have normal stat loss as it exists today? I am completely behind everything you said above if it only applies to normal pets. I think meta pets should still have stat loss since there are two mechanics to...
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    WTS Bulk Kegs (300+)

    Raising money for a boat so it is time to put my flawless alchy macros to work. I can fill massive filled keg orders pretty quickly. PM me your order I will let you know when I can get them to you. Pricing tiers below: 300+ Filled Kegs 3.5k - GHeal, Gcure 3k - GStr, GAgi, GPoison 4.5k -...
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    Emporium Trading Co. Buying Bulk!

    sent you a message on the kegs.
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    The real danger to UOF - Toxic attitudes

    I agree. I think those that take it to the extreme on both sides need to take a step back and gain some perspective.
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    UoForever IRC room.

    did you finish registering your nickname?
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    The real danger to UOF - Toxic attitudes

    My post wasn't so much that trash talk is toxic but more that the more extreme "anti-Trammie" and "anti-PK" attitudes is toxic to our community.
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    The real danger to UOF - Toxic attitudes

    Yep but we still need dungeon PKs. There comes a point where nothing but another player poses a credible risk. The danger is what spices up PvM for me. Recalling in and clearing monsters as quick as possible then GTFO before someone comes along. Without this danger things get dull. This is...
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    The real danger to UOF - Toxic attitudes

    That's awesome. For the P.S. let's try not to turn this thread into a forum PvP event :rolleyes:
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    The real danger to UOF - Toxic attitudes

    EDIT - 1: I felt I should clarify a bit. I don't think trash talk on the forums is toxic. It drums up some in game PvP and helps drive action a lot of the time. Hell I read the hell out of the troll and trash talk threads. What I think is toxic is the us vs them mentality I see building...
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    Magery med combo macro

    I am recently poor (have a UOF spending issue) but if you need some help with steam macros PM me and I can help you with the macro side of things. Also a cheap way to macro med in advance is buy a magic wizards hat (adds 5 int) and macro putting it on, then waiting till full mana, after that...
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    Magery med combo macro

    If money is not an issue it is less complex macroing doing mana drain to 65 resist then mana vampire until gm. No need for bandages then
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    A fair and focused stat loss idea, (with a perma stat version if staff is dead set on that)

    Obviously a reading comprehension failure. I am in favor of temporary statloss not permanent. Mess's suggestion is no stat loss outside of dungeons and temp statloss inside dungeons with the same cap we currently have.
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    A TheFallen suggestion: No more stat loss

    Statloss was only removed after trammel was introduced (trammel also killed the game for me). Now I am not a fan of permanent statloss in 2015 but reds should have some restrictions. I like @TheFallen 's suggestion here but I am also the weirdo that played IPY1 and IPY2 and loved that you...
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    A fair and focused stat loss idea, (with a perma stat version if staff is dead set on that)

    You're right I removed it. It was petty and counter productive
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    WTS Everything i own. done on this server.

    @Messremb
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    A fair and focused stat loss idea, (with a perma stat version if staff is dead set on that)

    Look I don't think anyone faults you for advocating for extra content for your preferred play style. But this thread is about providing constructive solutions that are measured and not an over reaction. Reds cry a lot and blues cry a lot but at the end of the day the solution is usually in the...
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    A fair and focused stat loss idea, (with a perma stat version if staff is dead set on that)

    Only thing I would add is have killing blue pets add a long term count. This way blue griefers would at the very least be openly attackable at some point. I see blue griefers as the larger problem anyway. Oh forgot to add I am in favor of the temporary statloss for reds part of Mess's post...
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