Here's how it works: old video games have quirks like this that heavily punish ignorance, and they rarely get changed thanks to an irrational combination of nostalgia, poor arguments, and/or greed. As another example, I just lost 200k gold because I wasn't aware that classic houses turn into...
House is north of Minoc. Wide area out front with no frontal blockage and an empty plot to the right.
s/b: 900k
b/o: 1.5m
50k increments, ends 24 hours after the last bid.
Do you think it strengthens your argument when you make ridiculous claims like calling no-cut zones "safe zones" and "pockets of Trammel"? A city is a safe zone. A dueling pit is a safe zone. An area in which you can't go into stat loss for 48 hours after dying is NOT a safe zone.
There are...
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