Everyone was happy about the random timers, Except the noob zerg guild EQMS who you just catered to. Anyways i'll hold off until it's changed by to random while EQMS just recruits any and everyone for meat shields to zerg every idoc while they get richer meanwhile screwing over everyone else who...
Has nothing to do with placements, not everyone wants a placement, Most do idocs for loot and place secondly. Static timers ruin idocing plain and simple it's why they changed it to random in the first place. Unless your part of a zerg guild who is willing to script time every idoc then you...
You are allowed your own opinions not your own facts.
uoforever was the first pvp server on runuo so your argument is mute when it comes to a pvp system because the majority of the servers to day still aren't even close to uo renassiance era mechanics. I played since 97, after what you said I...
That's an idea but that would kill IDOCING all together. If houses just fell everything would decay unless people planned on running around the map 24/7 looking for houses that fall and hope to get lucky which no one would do Everything would just disappear especially late at night or early...
With the nerf to SS drop I find it weird that orc mages and mage lords and other weak mobs have a chance to drop SS but things like Phoenix & werewolves that chase you fast as if they were on a mount and can two shot you don't have a chance to drop SS. Also deamons and ice fiends should have a...
Agreed that was the whole point of them making IDOC timers random because the same guild was getting every idoc because they would either sit at the house and click the sign to get a 5 minute window which I doubt or used a script to do it for them and would roll in with 20=30 people at the last...
1.Without the creators of ******** runuo wouldn't exist, ya know the emulator this server runs on?
2. uoforever hit a peak of 1,739 players online and an average of 900-1000+ players for a long time.
3. uoforever was and is the longest best mechanical server to date ,hence why when people come from...
Big Guilds or Groups of people should have to fight and hold an IDOC not just show up at last minute with 20 people to wipe out the 5 or 6 blues who have been sitting at that idoc without any fear of retaliation .... Sorry but having static times only benefits the zerg guilds who don't mind...
The whole point of putting it to random was so people couldn't script idoc times.. When it was random the people who got the idocs were the ones who camped the whole time for it to fall.. Now it's back to noob guild Eqms using scripts to get 5 minutes windows and showing up at the last minute to...
Why is there statloss? I get the reward/risk thing but we was out pking and my friend died and he got put in stat for a couples and logged which I assume most people do. Shouldn't there be a place where you can just go pay gold to get out of stat instead of relying on a player to not stat you...
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