Have a dual-auction going for two different statues. Details below
PW Zombie
https://imgur.com/a/0K2B8
Start bidding at 450K
50K increments
Auction ends 24 hours after last bid.
Fallon Headless
https://imgur.com/a/IJJTO
Start bidding at 175K
25K increments
Auction ends 24 hours after last bid.
I as gonna say AreYouKidden my thread sure did get hijacked haha... but yeah I just see a potential there with a skill that never needed to be grandmaster. This gives a reason to build onto a system that has been left at 70 skill points the entire time in UO past and present. I think it would be...
So I have sent these suggestions to Shane already, but wanted to get them posted out to the community as well to get thoughts and idea. I think the new changes to Idoc are great as you still have 50% loot going to current Idoc hunters and the other 50% potentially benefiting the community not...
I feel it would be cool if meta mage spirit speak could have an actionable quote to "I banish thee". Allowing them to send ghosts out of spawn radius maybe giving that person's ghost form a cool down of being at a spawn ghosted . 3 hour banishment for example and that gm spirit speak sees ghosts...
Hmm see I was referencing the meta dragon relic not the zerker one. I mean as I suggested I would find it cool if the nox explosion gave a 5-10% chance of poisoning the unpoisonable. And maybe a harder time for mobs to cure it. As any magic casters it seems Insta cure
Right in mean meta are fricken strong don't get me wrong. It just sucks that also many end level creatures are immune. That is why i suggested initial poison nova damage. But that is basically like two molten. I more like the idea that higher level relic has a % chance to poison unpoisonable...
I think it would be cool to get Sail Dye drops from WP as well and maybe some basic ICONs for the sails (assuming that is possible) like skull and cross bones, *cough cough targaryen sails cough cough*. I don't expect sail icons, but sail dye would be super cool!
Thoughts on the Nox relic having the ability like 5% chance to apply its poison to poison immune higher level mobs? I just feel most of the higher mobs I kill that nox literally does nothing to them. Or perhaps a small trade off that to immune mobs take a poison blast damage instead of applied...
Hmm so question in regards to that choice. Bodies typically would only have gold,mibs,nets,Tmaps, or barnacle ingot correct? I have completed a couple whirlpools but with zero end result on a 120 fisher is that normal? Does the fisherman only get something on the end of the whole whirlpools or...
I agree I just miss out on several corpses at whirlpools as they decay while my Fisher continues away at his 20 mins of fishing lol but I have since started using a second boat to keep a toon on to grab bodies
I actually kind of like that route your going there with it. Like shift click the net to "dredge water" for corpses like catching a net full of Tuna! Nets already are multipurpose for transferring tamer pets to your boat. Why not give them ability to catch corpses in the radius and plop them on...
Right I know all that stuff but for whirlpools your Fisher can't move so boat can't move either and bodies decay being unreachable i drive around and pick up what is left afterwards usually but lose several corpses sadly :(
So I have a suggestion mainly when it comes to whirlpools. I have just recently started to solo them and almost gave my "technique" of doing it figured out. I have noticed one thing about it that is rather goofy. Whirlpools from start to finish are pretty random they can be quick or quite long...
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