As far as locating the bounty, a list will be kept and any information given that leads to the fulfillment of a bounty that player would receive 20%. Also, this wouldn't be an assassin thing where you could get anyone hunted down and killed, only red bounties would be accepted.
Okay, so I am saving to bankroll a community service Guild. The idea being offering services such as PK protection/dungeon escorts for either a flat rate per time increment or a % of the loot gained while under protection. Also, was thinking some kind of bounty hunter system for people that...
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