PVP is already pretty interesting, tbh. As for the rest: I've been shaking my head constantly for the last 5 minutes reading this thread. There is so much misinformation, bad judgement and obvious butthurt it's insane.
that'd totally destroy PVP. If purple pots are so OP, how come I can fight others 1v1 for ayges and noone dies ? With both throwing 20 dmg potz every few seconds? I don't get why people think that they're OP, or "lame".
different servers, different ways.. throwing pots has been a thing on asian servers + alchemy bonus definitely was a thing in pub16. It also doesn't really matter whether its "been like that on OSI". Because it was like this on uoforever. And uoforever paved the way for UOF.
so basically you wanna change UO as a whole.. forget it. That shit would take _ages_ to balance and would probably kill the server. People want to play what theyve played for the last 15 years - no half arsed attempts to "fix" the game. I guess that this Shard is just not for you - unfortunately.
Well, what would be your suggestion on how to change this? It's rather easy to just say "I won't play like this", and it's also very unfair. I guess that we should be sorry that this is an UOR Server, with UOR mechanics, and that there can be no PVP without explosion potions (nobody would die ever).
How you ever going to kill anyone 1v1 without explosion potions? Have you actively tried to PVP on an UOR Freeshard? With todays automation, better ping, and better setup you _can't_ kill people 1v1 without using explosion potions - hell, you can't even kill kids on a Mage 1v1 that has NO...
PvPers are obviously here because of the game mechanics. Why would they change the PVP mechanics to appeal to those who have not even tried to adapt/learn to love the current system? Makes no sense.. I'm not a fan of meta pets either, but do you see me saying stuff like "I won't even try to PVM...
PROBABLY this here. There's a reason this shard is as populated, and there's also a reason why "vanilla old skool" shardz dont attract any playerbase at all.
some more:
- longer bandie timer ! I've been playing LJs only the last 3 days, and maaan.. shit is ********! Dexxers with 8-9 sec bandies are just too stronk. Make it a set 12 seconds ! There is no way I will ever die 1v1 if we keep it like this, lawl !!
also, please take a look at my thread right here:
http://www.uoforum.com/threads/general-bugfixxing-harder-ruleset.85013/
with the proposed harder ruleset for reds people would think twice before going red on every single char they have. One of the reasons for why reds are so common on UOF is...
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