Ok. I probably don't disagree with anything here. I'm sure I'm guilty of similar things, but I really just take issue with your wording. It took you 3 paragraphs to more accurately describe what you meant. And in doing that I agree. But the original statement (to me) was pretty ambiguous. Skill...
Maybe fair as in no one owes anyone else anything so you're not obligated to tell/correct him on anything, but basically he made some fairly innocuous sarcastic remarks about Archery and then you just sorta dropped a montage video on him and acted like that instantly ends the discussion.
He...
Well that is a silly statement. It's quite obviously not a dumb argument and is a foundation of any template used.
I'm actually completely baffled by this comment and it's perceived objectiveness.
Both sides acting in bad faith.
I see both arguments. Would prefer if they actually engaged in that argument rather than talk past each other.
Original claim was basically "Archery is bad for PvP
Counter-claim is "here's a video of a PvP fight where Archery is being used"
I mean its in the...
id say i think currently its more interesting (read dynamic) system that rewards more skillful play but opening it up would be a pretty decent buff to Archery. not sure if needed. open to saying sure buff it. pity to see the more interesting mechanic go away and that maybe the top percent of...
Ya my experience with an archer in pvp is very limited so its hard. I dont think opening it up would mean wed be over run with pvp archers the next day owning all of us.
It honestly seems more like a restriction to prevent really good people who understand timing windows, swing/shot speeds...
Not against any changes. Probably in support.
just trying to see full argument. both sides. devils advocate. blah blah.
The argument is "all other 2H can throw explos except Archery, lets fix that" but I think it has to be understood why Archery cannot throw while equipped. I am just guessing...
Melee dexers can throw potions with 2H because at the end of the day they still have to manipulate their character besides your character direct tile-to-tile to kill you (unless they just explo pot you down I guess, but you know what I mean for the example).
An archer thats allowed to 2H and...
Like I think having the ability to deal out huge Vanq shots while tossing purples (and if faction following it up with instant wand, or maybe something like the old flame-conch from before last patches battle-bard)instantaneously could be pretty bad. Not necessarily against it. Just wondering...
Only need one, but ya it seems like thats the issue again. No one has stocks of colored wood cause why bother.
Again I havent looked into it too much. But seems colored wood is basically only aesthetic. Im saying my change just takes a few slight tweaks to drop rates. Maybe introduce a new...
Im speaking more to UOF in general but I mentioned production because I wonder if the no purple with Bows specific is UO:R production or not.
UO:F is definitely no Bow with purple. But purples with other 2H. Just wondering if that was an intentional change here or not.
Because it would...
admittedly i havent looked into it too much,
but thats what im suggesting
wood colors = ruin/force/power/vanq + accuracy. Add/reduce wood drop %s as needed.
Seems like the issue is that colored wood doesnt do much currently right? This would make farming wood a viable scenario as well as...
Im assuming this was changed for a reason? Or is this how it was on production.
I feel like it was possibly implemented to prevent a scenario. I'm thinking like Vanq/Supreme Heavy X-Bow + Purple Potion followed up by a wand shot or something.
I dunno I'd be open to letting archer use them...
Nice ideas. Too complicated though imo.
Modify colored wood drops. Give/change wood bonus modifier to Bows. Randomize tree %s if not already randomed.
Basically runics for bows. Colored wood is randomized meaning you can't just mark certain trees. Rates can be adjusted to limit the possibility...
Food replenishes stamina.
Food also effects skill gain. Try to keep at "full" status during skill train (as well as drink water from a pitcher which is separate).
The well in Britain near the West Brit Tailor shop also quenches your thirst, but gives no extra bonus. Drinking from the well is...
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