New to server maybe. Not new to UO. If any actual new people are joining they are statistically insignificant.
And if your goal is to attract ACTUAL new people to a 20 year old video game, youre going to be disappointed.
While I agree that 3rd party programs and the differences between them definitely create lots of issues I think the actual issue is skill-differential.
This is a sandbox MMO meaning that naturally higher skilled individuals get to interact with low-skilled individuals. There are more...
That was my paraphrasing and probably a bit of my bias. Not their exact words. Im not mentioning names both to prevent drama and because tbh I cant remember 100% who it was.
It's quite the pickle.
I think UO:F has potential to squeak out a few more years of "prime" UO. It feels like the goal is to try and create "the best" free shard (which in many ways UO:F already is) in an attempt to draw people playing on other servers as well as the Nostalgia-Seekers.
Some...
I guess I just meant that the potential pool of UO:F players is "people who have already played UO at least once in their lifetime". We aren't getting any actual "new blood" or I'd imagine so little that its statistically insignificant.
Because of this limited pool (and the fact the population...
I feel like 70% is too high but agree that changes like that would probably result in players leaving and also lots of complaints until its ultimately changed back. Kind of a shame that we're held hostage by Non PvPers in terms of making PvP changes, but that's the reality of playing a 20 year...
Something about not being able to create a system where Reds cant use heals or something. tbh theres so many changes that i was having trouble keeping up.
i think it was that if heal wands were "militia only" and currently reds are allowed to join militia then you end up with same issue as...
mostly agree. i think its easy to imagine yourself in a scenario where youre on bad end, but also have to think "well what if reverse happened and im chasing a guy whos low and finish him with a wand" easy to see how that could also be beneficial to you to have offense only and your opponent...
drasked - Today at 1:16 AM
casting a spell on yourself/someone will put wands on cooldown
eppy - Today at 1:16 AM
basically they will work to chase someone down
with pots
eppy-Today at 12:57 AM
"i took out heal wands
and fixed the offensive ones"
Also wands will be Militia Only and Reds in militia are restricted from using.
Will be live on test soon apparently.
Any thoughts?
Personally I'd be more interested in keeping Heal/Gheal wands but making any of...
If I remember right the outskirts of the orc champ are still coded as mount-enabled.
Also LOL at having FULL NAME of regeants in your title bar. Nothing to do with anything, but saw that and was instantly triggered lol
Ok maybe workbenches are just not used that often. I just found a person at WBB advertising their vendor in Yew with a workbench. I take the gate and find a 3rd workbench that I can't use. Weird. Ok maybe I'll try paging.
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