Prices can fluctuate. Last couple of moltens sold for 4.5 mil and people consider that to be a bargain because molten is next best relic after QS. I'm willing to sell for 5 mil now but I can wait for it to go back up.
Defense talisman isn't great for any end game content that has a scoreboard. This is why I recommend going berserker to most people.
There are a few ways to make the defense talisman more viable for scoreboards. Points could be added for incoming damage as well as outgoing. Recoil could...
This is a superb idea. There are only a few players that resell regs on their vendors. There are even fewer who restock them regularly. That means that it wouldn't be hurting anyone's business. Obviously selling potions like that would be detrimental to player vendors but regs wouldn't be a...
This is the same thread that has popped up every week for over two years.
I'm not sure why players shit on each other when the real problem obviously begins and ends with dumb fucking game mechanics.
Factions is so fucking broken that is not even worth debating. There's zero safe guards...
I'm just glad we still have Butler version 1.0. The excel spreadsheet butler that was on test center was a nightmare. After testing it, I desperately wish to keep my old butler. The storage upgrades were laughable meanwhile finding your magic weaps/armor was like finding a needle in a hay stack...
If I remember correctly, eppy or shane mentioned that all the crap stored in the banks of old forgotten accounts cause half the duration of save times.
New players face unnecessary obstacles to get established here. It would be a big benefit for them if staff increased bank storage options and...
These small time RP guilds always pop up in Winter and are gone by Summer. They're usually started by some no namer that's new to the shard. You hear a few forum posts "something something ORCS!!! yaaay!", then no one cares yet another GM customized ghost town sits empty. Then staff will...
The main pitfall of RDA's is tracking them. Automated scripting has ensured that the largest PVM guild does the majority of them.
A better idea is to get rid of the tracking skill for RDA's and let RDA's have some sort of turn in system like dungeon bosses.
I feel that the decision to ban Zelda from RDA's for a one time offense that happened such a long time ago is a major over reaction. Honestly, I would say this in defense of any player that doesn't have a history of repeat offenses. He's a guildy and a friend so I understand that my opinion is...
Meta pets can easily proc on a mob in an RDA and insta-kill players with QS. No other relic can insta-kill a player
Berserkers can teleport away by looking at their timer and dbl clicking a far-away mob.
Defense talisman can negate firebreath attack but receives no effect from player damage...
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