I'm not saying make red a faction. People who are bounty hunters and people who are PKS should have one thing in common. The desire to fight other players.
So if you cut the head of a red you shouldn't be able to recall to WBB and just turn it in. No..... once you cut it's game on...
You could even go a step further and put a person in booty bay that collects the heads of bounty hunters. Once turned in you face the option of account wide shame or perma statloss. This way they face the same risks as the people they hunt.
So I had an idea. Based on @Sommerella's posts I read in another forum that bounty hunters are already being abused. Peeps blue zerg you and then bring a bounty hunter in to finish the job. Well I think I have a solution to this.
If a bounty hunter cuts the head of a pk they are unable to...
Personally I don't feel that the bounty hunter tracking system shouldn't work against a stealth pk. It will honestly cripple the whole template. If they track me and I Hide and start sneaking around, they should lose their target.
If they want to track me while stealthed then they should have...
Yea I could see that. In the all in one macro you would just have to update container id's and move by type. I personally favor making organizers but I could see using the other method.
Make use of the organizer. I do this all the time to where I run a pull macro to pull out a tool and the resources needed. Then an organizer to move the crafting tool and crafted whatever back into the chest. So record yourself making the item then put organizer 'X' before it to pull...
I think this is the same one I use that I got from Duck Face's thief macro. His has the whole list and I just take out what I don't want to target. So when I make a pk I'll leave 'innocent' but I always remove 'friend'. So far it works great. A red can roll up on me and I hit that button and...
Idol of the Magi provides spell damage bonuses in exchange for an armor penalty. The penalty is 1.6% per AR. The distance penalty is 5% per tile beyond 1.5 tiles. The ten levels of the talisman average 20% bonus per level.
So maybe I'm just too tired right now for this to make sense to me but...
No it strikes in all directions so if you are wall mining it will hit the wall then try on the grass around the wall and come back. It's still pretty fast but a set direction macro would be a little faster.
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